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Call of mini zombies 2 pgm
Call of mini zombies 2 pgm





call of mini zombies 2 pgm

Its unique Operator Mod, the Stiletto Knife, works similarly to the Tactical Knife pistol "attachment" from previous games, allowing for swift, lethal melee attacks unlike the held-in-the-left-hand Tactical Knife, however, the Stiletto Knife is actually attached to the pistol's frame-mounted rail, somehow not throwing off the pistol's balance or handling, despite more than doubling its overall length, and adding what likely amounts to nearly an entire second pistol's worth of weight to the front. The Extended Mags I attachment increases this to 20, while Extended Mags II bumps it up to an impressive 32. 45-caliber ammunition these magazines have a translucent window, matching up with a translucent window in the rear of the grip, allowing the user to view how many rounds they have left in a magazine (though this isn't really visible during normal gameplay, except during reloads). Unlike any of those pistols, however, the Strife is hammer-fired rather than striker-fired and features a squared-off trigger guard similar to the one of the CZ P-10 C. The "Strife" is a futuristic hybrid of Smith & Wesson polymer-framed pistol designs, primarily resembling a cross between the Smith & Wesson Sigma SW9F and the Smith & Wesson Sigma SD40, with some additional influence from the Smith & Wesson M&P series.

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Call of mini zombies 2 pgm upgrade#

At its second upgrade level, it gains further decoration and an explosive effect on top of its existing fire blast its third and final upgrade gives it yet more decoration, and supposedly gives it a three-round capacity, though its actual effect seems to be limitless semi-auto fire instead (with no visible hammer movement to boot).īrügger & Thomet VP9, later model with grip safety and trigger guard- 9x19mm "Strife" It has unlimited reserve ammo, and only requires that the hammer be cocked between each shot (rather than having to ram a powder charge and projectiles down the barrel and re-prime the pan like one would expect from a real matchlock pistol, though this behavior can hardly be called incorrect for a weapon that operates on literal magic). It also has green illuminated notch-and-post style ironsights.Īn ornately-decorated Matchlock Pistol with a left-handed hammer (but a right-side mainspring) appears as the "Dragon" component of the Zombies mode specialist weapon "Viper and Dragon" (the "Viper" being a multi-segmented whip-sword) it is referred to as a "hand cannon" in its description, and fires (fittingly enough) a Dragon's Breath-esque burst of flames with each shot.

call of mini zombies 2 pgm

It has a stainless steel custom M1911-style 3-hole trigger and, as the name suggests, it is chambered in. Like the "KAP-40" but unlike the TDI Kard, the "KAP 45" is a fully-automatic machine pistol. The "KAP 45" is a pistol added with the "Barbarians" event, based on the TDI Kard, and an in-universe successor to the "KAP-40" from Black Ops II.

  • 4 Submachine Guns / Pistol-Caliber Carbines.






  • Call of mini zombies 2 pgm